Entertainment, Television, and Digital Media Law, First Edition
Entertainment, Television, and Digital Media Law, First Edition
Entertainment, Television, and Digital Media Law discusses how technology has given rise to a growing, evolving set of laws within the entertainment industries and the intellectual property protecting them, and how these laws are continually afflicted by the incessant mutation of new technology. It enhances students’ knowledge of the legal issues affecting the institutions, properties, and players in the entertainment industry as they work in a rapidly-changing technological marketplace, including, most recently, the impact of artificial intelligence. The materials help students to understand the major entertainment, television, and digital media industries and players, and the laws that commonly impact their businesses; how to apply copyright, right of publicity, trademark, defamation, right of privacy, idea submission, and other laws to issues that commonly arise in the entertainment, television, and digital media industries; how public policy, government regulation, and antitrust law impact the entertainment, television, and digital music industries; and how to engage in appropriate legal analysis, reasoning, and research to help clients in the television and digital media industries navigate and solve the legal problems they currently face, and are likely to face in the future.
This casebook contains notes, hypothetical questions, and legal/substantive summaries, and is organized to most effectively cover industries and their legal issues to help law students gain insight and understanding on how to be an entertainment lawyer.
Professors and students will benefit from:
- Comprehensive coverage of major entertainment, motion picture, television, music, and digital media industries and players, and the laws that commonly impact their businesses, including:
- Copyright
- Right of publicity
- Trademark
- Right of privacy
- Defamation
- Idea submission law
- Television and social media regulation
- The impact of technology on the entertainment industries
- The impact of antitrust law on the entertainment industries
- The impact of public policy, government regulation, and antitrust law on the television and digital music industries
- Appropriate legal analysis, reasoning, and research to help clients in the television and digital media industries solve the legal problems they currently face, and are likely to fact in the future
- Sources including cases, government publications by the Copyright Office, Patent and Trademark Office, FCC, and FTC and other relevant agencies
- Notes and questions following cases promote further discussion and analysis
SUMMARY OF CONTENTS
Contents
Preface
Acknowledgments
Chapter 1: The Entertainment, Television, and Digital Media
Industries and Players
Chapter 2: Copyright Issues
Chapter 3: Ideas and Idea Submission Issues
Chapter 4: Right of Publicity Issues
Chapter 5: Trademark Law Issues
Chapter 6: Defamation and Privacy
Chapter 7: Digital Music
Chapter 8: Television and Social Media Regulation
Chapter 9: Entertainment Contracts and Issues
Chapter 10: Motion Pictures, Television, Social Media, and Antitrust Law
Table of Cases
Index
Product Information
Entertainment, Television, and Digital Media Law, First Edition
Print + eBook
Entertainment, Television, and Digital Media Law, First Edition
eBook
Entertainment, Television, and Digital Media Law, First Edition
LLPOD
Entertainment, Television, and Digital Media Law, First Edition
Audiobook Add-On (eBook Required)
Entertainment, Television, and Digital Media Law, First Edition
eBook + Audiobook
Entertainment, Television, and Digital Media Law, First Edition
Print + eBook + Audiobook